CLWB A.I. Takes Off

CLWB has introduced two new products to our portfolio – A.I. learning packages for school children, ‘How to Make a Mind’; and introductory A.I. training for adults, ‘A.I. Demystified’. AIwordpressproductsOur A.I. initiative kicks off on Friday 29th September with CLWB Asia partner Ian Myles delivering a keynote on A.I. at the Maths Association of Western Australia STEM conference in Perth.

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‘How to Make a Mind’ will feature as part of the BBC’s Digital Cities week in Bristol, on 17th October, where we run a workshop to start the process of preparing children for an A.I. – infused world. This workshop will be filmed for BBC School Report.

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On 21st October, we are delivering both ‘How to Make a Mind‘ and ‘A.I. Demystified‘ – our adult program – at the Bath Digital Festival.

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A.I. Demystified continues in Bristol on October 26th, and is next delivered in Singapore on 17th November as part of the ID/AI Fintech conference.

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From there, we take it across Australia, finishing beginning of December – more on this to follow.

With A.I Virtual Machines and classroom activity packs, and interest from the USA and other parts of the world, A.I. is here to stay as a key pillar in the CLWB portfolio.

To find out more about CLWB’s A.I. offerings, contact mike@clwb.org 

 

STEM Videos for China

CLWB is delighted to announce the publication of STEM ‘Master Class’ videos for Pearson China.

Working to Pearson’s Project STEM template, CLWB created 5.5 hours worth of instructional material which is sold with Pearson’s Project STEM books in China.

CLWB worked with Park House School, and Kintbury St Mary’s CE Primary School, Berkshire, UK to create the videos.

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The videos are being used to train teachers in China how to teach Science, Technology, Engineering and Mathematics (STEM) using Project Based Learning methods. Each demonstration covered STEM theory followed by a design & make tasks designed to develop 21st Century Skills such as how to think critically, solve problems, work in teams, and make presentations.

In all, three sets of videos were produced:

titles

Year Level

4

7

9

Project

Building a bug box

Designing Bridges

Designing a Water Purification System

Learning content

Science, Technology, Engineering, Mathematics
Practical skills, Technology, C21st Skills, Modern Careers

Topics covered include:

Science

  • Animal structures and adaptations
  • Body structures and survival needs
  • Habitats
  • Physical and chemical properties, and organisation of matter
  • Motion and Forces

Technology

  • Material technologies
  • Removing rubbish and pollution from the sea and rivers
  • Controlling Forces
  • Strength-to-Weight rations
  • Construction Principles

Engineering

  • Environmental, Chemical, Biochemical, Hydraulic, Marine and Optical Engineering
  • Engineering Design Process
  • Engineering Drawing
  • Materials and their properties
  • Distributing loads and forces

Maths

  • Measuring with the metric system
  • Trigonometry
  • Pythagoras
  • Data collection and analysis
  • Statistics

CLWB delivered a ‘360 degree solution’ covering the entire video production process from storyboarding to graphics, to subtitles.

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Thanks to Lily Lv, Qi Liu, Eva Yang and all the Pearson team in China; Pete Marshman and the students of Park House School and Kintbury St Mary’s CE Primary School, Berkshire; Sam Toocaram Toller and the Bristol University ‘In House’ video crew; Roslyn Lloyd, Adrian Oldknow and Melinda Tuckfield.

 

 

STEAM and Coding Australian Workshops

CLWB is delighted to announce the successful delivery of 16 workshops across Australia with partners Intuyu and GEM. In total we delivered workshops to 252 people – principals, teachers and students – across the country, starting in Brisbane and finishing in Perth.

The Australian National Innovation and Science Agenda set the challenge to all educators to prepare their students for the rapidly changing world of work, and increase focus on Coding, STEM and Digital Technologies. CLWBs’ ‘You Can Teach Coding’ and ‘Practical Steps to STEAM’ workshops helped schools meet this challenge.

Following the endorsement of the new Australian Technologies Curriculum, states are now beginning to make coding and robotics, compulsory in schools from Prep to Year 10. “Practical Steps to STEAM” enables schools understand how to plan a STEAM/STEM strategy; teach the required “General Purpose Computer Languages” to students; and manage the implementation of STEAM or STEM in their schools. The workshop included hands-on experience in a STEAM project and Coding.

“You Can Teach Coding” taught teachers how to code and how to teach coding. Participants were taken from assumed no-knowledge to being confident in teaching with a “General Purpose Programming Language”. Carefully scaffolded exercises took delegates from Scratch to HTML to Python in just one day.

“The workshops gave both students and staff alike a greater clarity about how coding could support learning in STEAM.” Ant Meczes, Head of Science – Perth Modern School

“Having attended ‘You Can Teach Coding’ I now fully appreciate the incredible impact coding can have on the learning experiences I provide for my students.”
David, Shigrov, Class Teacher – St Peter’s College, Adelaide

A highlight was a two-day e-fashion workshop at Box Hill Institute, Victoria. Here students designed imaginative fashion solutions using sensors.

“I had the pleasure of participating in a 2-day STEAM workshop, facilitated by CLWB.org. The session engaged everyone from start to finish and the students were rightly proud to display their creations at a VIP fashion show. Most importantly, the workshop created a supportive atmosphere where the making of mistakes and learning from them were seen as an integral to the design process and learning experience.”
Kain Gardner, Box Hill Institute

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Our next steps are to follow these workshops with updated versions of ‘Practical Steps to STEAM’ and ‘You Can Teach Coding’ with Pearson Academy. Click on the links below for more details.

 

 

CLWB at World Skills 2015

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CLWB was proud to present the fantastic work done at St Nicholas School at one of the biggest education events in the world – World Skills 2015.

With an attendance of 200,000 people, and a 212,000 m2 site, World Skills is an extreme demonstration of applied learning. This bi-annual competition enables students under the age of 23 to compete on the world stage on the basis of their demonstrated abilities. The range of skills covered is vast – from aircraft engineering to software, to beauty therapy.

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CLWB was delighted to be invited by the UK Department of Trade and Industry to present on their stand. The presentation featured children and staff from St Nicholas who showed the work they developed using the CLWB curriculum and learning kits.

St Nicholas HeadTeacher, Nick Thody, said “we’re in the 21st Century right now, and the skills that will be needed are certainly not those that we teach at the moment. I’m keen for children to learn the things that technology won’t be able to take away from them. Children need to learn how to make”.

Head of IT, Darren Burchall introduced the staff, students and their work. Darren explained how “the children take what they learn in the CLWB sessions to Science and Mathematics”.

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Darren also told the story of Roberto Alves de Almeida who until recently was a security guard at the school. Roberto was given the opportunity to join the IT team as trainee, and started a part-time university course. As a result of his engagement in the CLWB project he changed his degree subject to fit the CLWB approach, and is now an in-demand teacher at the school.

The first demo was from Beni and Eduardo, Year 7. They invented an “explanation machine” using wand-activated voice explanations of key concepts such as recycling, DIY and consumerism. The students combined 3 key technologies – Raspberry Pi, Makey Makey and 3d printing into a superb example of ‘Invention-based Learning”.

St Nicholas Explanation Machine

St Nicholas Explanation Machine

Explanation Machine

Maria Elisa (Year 8) talked about how much fun it is to learn through programming and robotics.

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Guilherme (Year 8), then talked about the excitement of making things like a phone-controlled car – “WOW, I made that!

Matheus (Year 8), talked about how he never misses a single lesson because he enjoys it so much, and why its so important to learn skills such as programming and making products – “We are in a technological revolution. Every day something new is going to appear. Through robotics we develop skills that we wouldn’t learn elsewhere – groupwork, creativity, innovation, and most importantly problem solving. We can fail 50 times – it doesn’t matter, we work as a team to fix the problems and make a great product. I think we should have programming as an actual subject in schools”.

St Nicholas group

Thanks to the students for their professional performances, and for providing such excellent examples of applied learning. Thanks to the teaching staff – Darren Burchall; Daniel Maranho and Roberto Alves de Almeida Jnr. And a special thanks to Nick Thody for brining CLWB to his school. Thanks also to Vera Oliveira and NneNne Iwuji-Eme at UKTI for inviting and hosting us.

More information – http://www.worldskillssaopaulo2015.com/en/

Victoria Applied Learning Association Conference, Melbourne, June 2015

It was an absolute delight to participate in the Victoria Applied Learning Association (VALA) conference in June. Over two days, Mike Lloyd delivered the following workshops –

Developing Innovative Students

Amplifying Creativity and Intelligence

Mike Lloyd VALA Demystifying Technology

Thanks to Karen Dymke for the invite, conference organisers Helene Rooks, VALA CEO, and Don MacDowall, and Adrian Bertolini – CLWB partner for Australia.